Software Engineering Training

Software Engineering Training

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Introduction:

Software Engineering Training course with hands-on labs

Software engineering is far more than programming. It is a broad discipline that encompasses many important concepts and techniques. This Software Engineering Training, the first of our two courses on software engineering, provides an introduction to the objectives, principles, and methodologies of software engineering.

Upon the completion of this Software Engineering Training course, you will have an understanding of the entire software lifecycle from conception to development to maintenance.

Duration: 2-3 days

Software Engineering Training
 
Software Engineering TrainingRelated Courses
 

Customize It:

• If you are familiar with some aspects of Software Engineering Training, we can omit or shorten their discussion.
• We can adjust the emphasis placed on the various topics or build the Software Engineering Training course around the mix of technologies of interest to you (including technologies other than those included in this outline).
• If your background is nontechnical, we can exclude the more technical topics, include the topics that may be of special interest to you (e.g., as a manager or policy-maker), and present the Software Engineering Training course in manner understandable to lay audiences.

Objectives:

After completing this Software Engineering Training course, attendees will be able to:

• Software engineering principles and objectives
• The end-to-end software lifecycle
• Software inception.
• Requirements elicitation and definition.
• Design and analysis.
• Prototyping and user interfaces.
• Coding and testing.
• Deployment and maintenance.

Software Engineering Training – Course Outline:

Introduction

•Why Study Software Engineering?
•History

Life Cycle Models

•Software Project Life Cycle Models
•Software Project Life Cycle Processes
•Model Descriptions: Waterfall, Component-based (Reuse), Evolutionary, Spiral, Object Oriented

Objectives and Principles

•Types of Interfaces
•Project Initiation
•Description of the Business Needs/Problem to Be Solved, Objective(s), and Scope
•Feasibility Studies
•Estimating

Requirements Definition

•Stakeholders, Buy-in
•Requirements Elicitation, Interviewing, and Analysis
•Object Oriented Analysis
•Functional and Non-functional Requirements
•User Interfaces
•Prototyping

Design

•Architectural Design
•Object Oriented Analysis
•Design Patterns

Development and Testing

•Coding Standards
•Types of Testing
•Deployment and Maintenance

Whether you are looking for general information or have a specific question, we want to help!

 
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